The Demonic Market is no longer included in the game. However, these powers are still obtainable through the rank 'Power Broker', whom can make and sells these powers.
There are no future plans to re-introduce the demonic market at this point.
Energybolt
A demonic power, when absorbed, granting the user the ability to generate bolts of energy, which can be thrown at an enemy. This is a common power amongst demons.
Requirements:
- Power Points: 50
-
Power: 500000
- Race:
Demon, Warlock, Darklighter, Witch, Gypsy
- Alignment decrease: 2500
Shapeshifting
A magical power, when absorbed, granting the user the ability to shapeshift into others close nearby or far away.
Requirements:
- Power Points: 135
-
Power: 16000000
- Race:
Demon, Warlock, Darklighter, Vampire, Witch, Gypsy
- Alignment decrease: 2400
Telepathy
A magical power, when absorbed, granting the user telepathic abilities. Allowing them to contact others through the mind, either for simple communication, mind reading or influencing them through suggestions.
Requirements:
- Power Points: 50
-
Power: 2000000
- Race:
Demon, Warlock, Darklighter, Vampire, Werewolf, Witch, Valkyrie, Whitelighter, Gypsy, Human
- Alignment decrease: 1300
Firebolt
A demonic power, when absorbed, granting the user the ability to form powerful bolts of fire that can be thrown at an enemy. This is a common power amongst demons.
Requirements:
- Power Points: 50
-
Power: 1500000
- Race:
Demon
- Alignment decrease: 2500
Telekinesis
A magical power, when absorbed, granting the user the ability to move things with the mind. However this will not give them full control over it like those who are born with this power.
Requirements:
- Power Points: 75
-
Power: 20000000
- Race:
Demon, Warlock, Darklighter, Vampire, Witch, Valkyrie, Whitelighter, Gypsy
- Alignment decrease: 1500
Whitelighters and darklighters are known to mix this power into an orbing variant.
Sensing
A magical power, when absorbed, granting the user the ability to sense its surroundings to detect what beings are nearby. Those with sensing powers are also able to sense great powers from a large distance, though will not be able to locate its origin.
Requirements:
- Power Points: 70
-
Power: 3500000
- Race:
Demon, Warlock, Darklighter, Vampire, Witch, Valkyrie, Whitelighter, Gypsy
- Alignment decrease: 1500
Adjust
A magical power, when absorbed, granting the user the passive ability to adjust. Allowing them to quickly adjust to their molecules being immobilized. Those with adjust are also the only ones aware that they were frozen.
Requirements:
- Power Points: 70
-
Power: 13750000
- Race:
Demon, Warlock, Darklighter, Witch, Gypsy
- Alignment decrease: 1500
Pyrokinesis
A magical power, when absorbed, granting the user basic control over fire. This allows them to start a fire to burn people or objects. With the exception of firestarters, this is ussually considered an evil power.
Requirements:
- Power Points: 130
-
Power: 23500000
- Race:
Demon, Warlock, Witch
- Alignment decrease: 3000
Conjuring
A magical power, when absorbed, granting the user the ability to conjure things. Allowing them to conjure up almost any physical object their mind can come up with, providing they have know what it is.
Requirements:
- Power Points: 85
-
Power: 11580000
- Race:
Demon, Warlock, Darklighter, Vampire, Witch, Valkyrie, Whitelighter, Gypsy
- Alignment decrease: 1500
Spellcasting
A magical power, when absorbed, grants the user the ability to cast spells and craft potions. This is generally considered a wiccan power, given that all witches and warlocks have a natural affiliation to this.
Requirements:
- Power Points: 125
-
Power: 27000000
- Race:
Demon, Darklighter, Vampire, Witch, Warlock, Gypsy
- Alignment decrease: 1200
Empowering Athame's
A magical power, when absorbed, granting the user the ability to empower basic athame's, by either turning the blade to silver or placing a magical enchantment on them.
Requirements:
- Power Points: 100
-
Power: 10000000
- Race:
Demon, Warlock, Darklighter, Vampire, Witch, Gypsy, Whitelighter
- Alignment decrease: 1750
Lightning
A magical power, when absorbed, granting the user the ability to unleash lightning, which in most cases is channeled by their hands. This is considered to be a very powerful attack.
Requirements:
- Power Points: 135
-
Power: 35000000
- Race:
Demon, Warlock, Darklighter, Witch
- Alignment decrease: 2000
Flame
A demonic power, when absorbed, granting the user the ability to unleash flames, which in most cases is channelled by their hands. This is considered a very powerful attack.
Requirements:
- Power Points: 135
-
Power: 35000000
- Race:
Demon
- Alignment decrease: 3000
Dark Energyball
A dark power, when absorbed, granting the user the ability to form balls generated from pure dark energy, that can be thrown at an enemy. This is an uncommon attack amongst evil.
Requirements:
- Power Points: 50
-
Power: 500000
- Race:
Demon, Warlock, Darklighter, Vampire
- Alignment decrease: 2500
Electricute
An electric power, when absorbed, granting the user the ability to unleash electricity upon an enemy, in attempts to electricute them.
Requirements:
- Power Points: 80
-
Power: 2500000
- Race:
Demon, Warlock, Witch
- Alignment decrease: 2200
Red Energybolt
A demonic power, when absorbed, granting the user the ability to generate bolts of energy, which can be thrown at an enemy. Unlike the common demonic power, these energybolts are red.
Requirements:
- Power Points: 50
-
Power: 500000
- Race:
Demon, Warlock, Witch
- Alignment decrease: 2500
Empathy
A magical power, when absorbed, granting the user empathic powers. This allows them to feel what others feel. This is a very uncommon and unwanted power amongst evil, as most do not want to risk feeling the happiness and love of humans or witches.
Requirements:
- Power Points: 125
-
Power: 20000000
- Race:
Demon, Warlock, Witch, Gypsy
- Alignment decrease: 1300
Strangulation
A demonic power, when absorbed, granting the user the ability to strangulate someone from a distance.
Requirements:
- Power Points: 170
-
Power: 40000000
- Race:
Demon, Warlock, Darklighter, Vampire, Witch, Valkyrie, Gypsy
- Alignment decrease: 3500